Post by sentrydown on Dec 6, 2014 20:33:05 GMT -7
Going to keep short and simple.
I've been playing TRPGs for about a year now, GM'd 3 different campaigns (two Pathfinder, one Magical Burst), of which two are currently ongoing with 6 and 8 players each. I'm also an avid world builder, with my own, ever bring worked on setting as well as it's own languages.
GM Style:
I'm pretty familiar with the rules of Pathfinder, although due to my forgetfulness, sometimes I'll end up forgetting a rule during a session, and in order to not hold up the session, I make a ruling that is as fair as I can. I'm good at improvisation, since my regular players are prone to doing some off the wall things. I know the ins and outs of Roll20, since that's where my campaigns are run. Honestly, my biggest issue will be time, since I do run two games and I participate in another one regularly. I guess another issue would be balance, since my philosophy is something along the lines of, Eh, they can probably deal with it. Of course, if something is too hard or too easy, well, that can be rectified easily through improvisation!
I would also like to say that the sessions I run are done in a limited time frame, and as such, any session I run will pretty much be ~2-3 hours long, maybe stretched to 3.5 hours depending on player actions.
If you want to see my house rules to get an idea of how I GM (which obviously won't be used in DG), you can find them here, and setting here. Here's a shameless plug for my DM blog as well.
Edit: Just to clarify, I'd like to GM as an occasional GM, since it would be difficult for me to GM 3 games on a regular basis.
I've been playing TRPGs for about a year now, GM'd 3 different campaigns (two Pathfinder, one Magical Burst), of which two are currently ongoing with 6 and 8 players each. I'm also an avid world builder, with my own, ever bring worked on setting as well as it's own languages.
GM Style:
I'm pretty familiar with the rules of Pathfinder, although due to my forgetfulness, sometimes I'll end up forgetting a rule during a session, and in order to not hold up the session, I make a ruling that is as fair as I can. I'm good at improvisation, since my regular players are prone to doing some off the wall things. I know the ins and outs of Roll20, since that's where my campaigns are run. Honestly, my biggest issue will be time, since I do run two games and I participate in another one regularly. I guess another issue would be balance, since my philosophy is something along the lines of, Eh, they can probably deal with it. Of course, if something is too hard or too easy, well, that can be rectified easily through improvisation!
I would also like to say that the sessions I run are done in a limited time frame, and as such, any session I run will pretty much be ~2-3 hours long, maybe stretched to 3.5 hours depending on player actions.
If you want to see my house rules to get an idea of how I GM (which obviously won't be used in DG), you can find them here, and setting here. Here's a shameless plug for my DM blog as well.
Edit: Just to clarify, I'd like to GM as an occasional GM, since it would be difficult for me to GM 3 games on a regular basis.