Post by Krim on Feb 1, 2016 21:49:50 GMT -7
Character Name: Callid
Character & Description: The generally comical appearance of most kobolds is not present with this one. Too disciplined to be called savage, but nonetheless gritty and even slightly intimidating. Callid sports numerous scars, clearly no stranger to being subjected to brutality. His right eye is missing, covered with a patch, and a horn on the left side of his head seems to have been sheared off. Aside from that, he has many other cuts and souvenirs from battle, and they seem relatively recent.
The kobold wears gear that is tattered but made to last, and generally given drab camouflaging colors. His equipment is kept strangely organized, in order to be easily accessible at a moment's notice. On the shoulder of his clothing, there is a circular mark as if a patch of fabric had been sewn there, but later torn off. Unlike the usual squeaky, shaky tones of others like him, Callid's voice is low and throaty as if he's been gargling rocks.
Background Information: Using kobolds as cannon fodder has been a tradition almost as old as the dragons themselves, but the dragons are hardly the only ones known to do so. Mercenary bands, such as the one that conquered Callid's warren and forced its inhabitants to become expendable troops, are also quite fond of the practice. Life on the frontlines of this mercenary war was gruelling, with the kobolds acting as no-risk scouts and suicide squads for the humans they served under. Callid survived several of these engagements only by watching the mercenaries and how they operated. In time, these movements grew more practiced and Callid found himself elevated slightly above meat shield due to the others noticing his skills.
Luckily, or perhaps unluckily, the leader of the mercenaries was caught in an ambush with Callid, and despite his best efforts to help fight their way out, there wasn't much that an inexperienced kobold could do to prevent it. The enemy killed the captain and left Callid for dead. When he returned to the others to relay the news of the ambush, the rest of the company split up. The chain of command had degraded, and the boss' officers had different ideas on how things should be run. With the fracture of the mercenaries, the kobolds were free to go...except for Callid.
For some reason, he felt he couldn't return to his old life in the warren like the others. Warfare had bitten him, and he'd developed a taste for it. From then on, Callid devoted himself to the way of the mercenary as well, waging war in the stead of those who were unable or unwilling. Learning of the civil unrest in Rook, Callid knew there was a conflict brewing that he could get himself caught in, and set off toward the port city to put his skills on offer. With time, perhaps he'd find himself with an army of his own...