Post by Geckilian on Oct 23, 2014 17:21:56 GMT -7
Total Session XP: 1000
Loot: 750gp
Session Date: 10/23/2014
GM Geckilian
docs.google.com/spreadsheets/d/1BUSbkSXeXpzwq5_5fIzHRh4b4iKm6qpi3nXLdapLggQ/edit#gid=1093006614
Costs Incurred (for those who wish to track on own Player Haven thread):
Faelyn Lenci: 100gp 2 potions of cure light wounds.
Dirk: 50gp 1 potion of cure light wounds.
Bailoch Granitebain: 100gp 2 potions of cure light wounds, 8gp pick.
Players / Loot after costs:
Zaji: 750gp
Zorin: 750gp
Faelyn Lenci: 650gp
Dirk: 700gp
Darshana: 750gp
Bailoch Granitebain: 642gp
Faelyn, enquiring about work again at The Emporium, overheard various merchants chatting about strange robed people along the trade route asking questions about the local populace, local caverns, who used the trade routes and how much and so on and so forth. It was all slightly odd, especially as the confrontations appeared to be initially hostile, then over as questions were answered or not. With distaste he headed to The Plow to see if anyone there knew of happenings going on. At the Plow various people were chatting and sure enough the local adventurer population overheard similar tales and quizzed the travelers about it. Dirks and Bailoch were immediately on board with the discussion of caverns and caves, beginning to sing the ancient song of their people, the cave song. Eventually Faelyn entered and everyone shared what little they had learned. Zorin, cafefully and quietly watching in the bar, spoke up and joined the endeavor to go look at caves and check out the strange people in red robes. As everyone was about to leave, a poor man covered in rime walked in, clearly unseasonably cold, and got some whiskey. Everyone tried to speak with him, though they discerned he only spoke undercommon which no one else knew. When a well dressed gentleman entered and spoke to Big Duade about the endeavors of Fin and Rainen, they asked if he could translate. Since he could, he informed them the man had been attacked after answering some questions wrong, and was very cold. Clearly this prompted everyone to realize that the ones asking questions were clearly hostile, so they all set off.
After traveling south along the southern trade route for an hour or so, they found a strange log with a face carved in to it, covered in frost. As such they spend a considerable amount of time puzzling over it before Zaji demolished half of it with a mighty overhand swing. Spying a goblin quickly ducking out of sight, the party went to encircle him. A great cat and mouse game started, with everyone largely unable to pin the little blighter down. Faelyn repeatedly questioned why everyone else was bothering when it'd not done anything hostile aside from defend itself when Zaji got close. Eventually Zaji hit it and sent it flying a bit, before it ran up a tree, hopped on to it's hidden eagle, and flew off in to the distance, a hard to hit memory.
Mildly confused by all this, everyone decided to keep traveling south and eventually came across a group of 3 of the red robed individuals questioning a travelling peasant of some kind. When Dirk walked up and loudly exclaimed that he really needed to piss, the peasant took his chance and rushed away with his horse and cart as the 3 robed men looked flustered and demanded to know what the party was thinking. Suffice to say, some incredibly bad diplomacy, incredibly bad, saw the robed men hostile and instantly defensive. The pot boiled over when Faelyn mentioned they had connections to 'the merchants' and battle commenced! There wasn't much damage being thrown around however as sprays of colour, mystical sleep powder and greasy floors were the order of the day, the trio of mages slipping around and tripping where appropriate. A few magic missiles tried to make an appearance, but Dirk's dwarfishness simply turned them off, his aura of protective fat effective against even the magical and metaphysical.
Eventually the trio was defeated with one unconscious but stable, another pinned and the third escaping. Questioning the conscious one saw the group informed that 'the merchants', namely those who worked for the UME and thus The Emporium, were very bad people indeed, enslaving others to do their dirty crafting work. Various conversations retorts flew as the party, or at least Faelyn, slowly started to feel bad about previous red-robed deaths in the past. Eventually the third mage, who had summoned reinforcements, turned up with a conclave of his peers and conversation started in earnest. Organizing contact details via sigil and Darshana's clinic as a dead drop location, the mages went on their way to find a suitable cavern to use as a supply point. Returning to Rook, the party discussed how bad the UME and Eporium could be if the tales of their subsidiary companies funding the ors just well enough to keep them a threat were true. As they walked through the slums, an urchin came up and delivered a package he'd been paid to do, which contained a bag of coins for each party member emblazoned with the arcane mark of The Emporium, with a single note in the box that merely said 'For when the time comes'. Checking out the walls of The Emporium itself, Darshana identified the white texture on the walls as ground and powdered bone paste, which 'concerned' several of the party.
It seemed like neither side was quite cut and dry when it came to their motivations and methods...
Loot: 750gp
Session Date: 10/23/2014
GM Geckilian
docs.google.com/spreadsheets/d/1BUSbkSXeXpzwq5_5fIzHRh4b4iKm6qpi3nXLdapLggQ/edit#gid=1093006614
Costs Incurred (for those who wish to track on own Player Haven thread):
Faelyn Lenci: 100gp 2 potions of cure light wounds.
Dirk: 50gp 1 potion of cure light wounds.
Bailoch Granitebain: 100gp 2 potions of cure light wounds, 8gp pick.
Players / Loot after costs:
Zaji: 750gp
Zorin: 750gp
Faelyn Lenci: 650gp
Dirk: 700gp
Darshana: 750gp
Bailoch Granitebain: 642gp
Faelyn, enquiring about work again at The Emporium, overheard various merchants chatting about strange robed people along the trade route asking questions about the local populace, local caverns, who used the trade routes and how much and so on and so forth. It was all slightly odd, especially as the confrontations appeared to be initially hostile, then over as questions were answered or not. With distaste he headed to The Plow to see if anyone there knew of happenings going on. At the Plow various people were chatting and sure enough the local adventurer population overheard similar tales and quizzed the travelers about it. Dirks and Bailoch were immediately on board with the discussion of caverns and caves, beginning to sing the ancient song of their people, the cave song. Eventually Faelyn entered and everyone shared what little they had learned. Zorin, cafefully and quietly watching in the bar, spoke up and joined the endeavor to go look at caves and check out the strange people in red robes. As everyone was about to leave, a poor man covered in rime walked in, clearly unseasonably cold, and got some whiskey. Everyone tried to speak with him, though they discerned he only spoke undercommon which no one else knew. When a well dressed gentleman entered and spoke to Big Duade about the endeavors of Fin and Rainen, they asked if he could translate. Since he could, he informed them the man had been attacked after answering some questions wrong, and was very cold. Clearly this prompted everyone to realize that the ones asking questions were clearly hostile, so they all set off.
After traveling south along the southern trade route for an hour or so, they found a strange log with a face carved in to it, covered in frost. As such they spend a considerable amount of time puzzling over it before Zaji demolished half of it with a mighty overhand swing. Spying a goblin quickly ducking out of sight, the party went to encircle him. A great cat and mouse game started, with everyone largely unable to pin the little blighter down. Faelyn repeatedly questioned why everyone else was bothering when it'd not done anything hostile aside from defend itself when Zaji got close. Eventually Zaji hit it and sent it flying a bit, before it ran up a tree, hopped on to it's hidden eagle, and flew off in to the distance, a hard to hit memory.
Mildly confused by all this, everyone decided to keep traveling south and eventually came across a group of 3 of the red robed individuals questioning a travelling peasant of some kind. When Dirk walked up and loudly exclaimed that he really needed to piss, the peasant took his chance and rushed away with his horse and cart as the 3 robed men looked flustered and demanded to know what the party was thinking. Suffice to say, some incredibly bad diplomacy, incredibly bad, saw the robed men hostile and instantly defensive. The pot boiled over when Faelyn mentioned they had connections to 'the merchants' and battle commenced! There wasn't much damage being thrown around however as sprays of colour, mystical sleep powder and greasy floors were the order of the day, the trio of mages slipping around and tripping where appropriate. A few magic missiles tried to make an appearance, but Dirk's dwarfishness simply turned them off, his aura of protective fat effective against even the magical and metaphysical.
Eventually the trio was defeated with one unconscious but stable, another pinned and the third escaping. Questioning the conscious one saw the group informed that 'the merchants', namely those who worked for the UME and thus The Emporium, were very bad people indeed, enslaving others to do their dirty crafting work. Various conversations retorts flew as the party, or at least Faelyn, slowly started to feel bad about previous red-robed deaths in the past. Eventually the third mage, who had summoned reinforcements, turned up with a conclave of his peers and conversation started in earnest. Organizing contact details via sigil and Darshana's clinic as a dead drop location, the mages went on their way to find a suitable cavern to use as a supply point. Returning to Rook, the party discussed how bad the UME and Eporium could be if the tales of their subsidiary companies funding the ors just well enough to keep them a threat were true. As they walked through the slums, an urchin came up and delivered a package he'd been paid to do, which contained a bag of coins for each party member emblazoned with the arcane mark of The Emporium, with a single note in the box that merely said 'For when the time comes'. Checking out the walls of The Emporium itself, Darshana identified the white texture on the walls as ground and powdered bone paste, which 'concerned' several of the party.
It seemed like neither side was quite cut and dry when it came to their motivations and methods...