Post by Gryphyx on May 6, 2015 9:01:30 GMT -7
Posted on behalf of Leary
Rewards: 2500 xp, 1500 gold (or loot), see sheet for individual
Players:
Gryphyx / Darius
Kayse / Faust
Shadowsharp / Lanward
Xemadus / Drakovan
Zen / Camillia
GM reward: Lisa
Loot: Cap of human guise, Shieldcloak, Lammelar, Quarterstaff, Stalker's mask (dibs for Camillia who is forgoing all other loot by this)
Summary:
Most of the adventurers being in the golden plow, and Lanward being in his dark dark infirmary in the slums, they heared a horse running through the streets, neighing wildly, and looking unrestly. It stopped in front of the plow and started neighing very upsetly, and Neigh, who happened to be around in the plow, was able to determine it was the horse of Utar. Having Diane allow him to speak with horsey, he was quickly able to determine the troubles of Ketar the horse, and after a bit of talking and discussing, Lanward arrived, offering his help for these problems, being interested in the skin of the horse for his monster. Quickly they departed together with Neigh and his Convoy to the general direction the horse gave, but it was able to lead them pretty properly.
On the way they past by a house, which turned out to be the house where the Mother of Lady Deolara and her daughter lived and now the Lady and her daughter too. They offered a place to rest, but the adventurers just wanted to have information about Utar, or any knowledge about whereabouts, which sadly, they weren't able to give. They were only able to tell that there was a Thorp which was inhabited by Oreads a little bit further out (about 5 hours of fast travel during day light). So, deciding that there might be hurry in the case of finding Utar, they decided to quickly move on and after about 5 hours of travel in the dark they came about a cave. They decided to investigate and even tho knowing there is an entity around they got ambushed by it as it was well hidden in the dark. Bringing it down they tied it up and healed it back up to interrogate him, finding out a couple interesting things about the summoner.
Then, knowing that the thorp was still out about a 5-hours travel in the dark, but just a 2.5 hours travel in daylight, they decided to rest while drakovan and the companions kept guard, being kept awake by Drakovan's keep watch. In the morning, being provided by awesome breakfast from neigh, they quickly went on their way to the thorp. Eventually there, they talked to the guard, who said that he saw Utar walking in with free will, but not leaving, tho he hasn't seen Utar around in the last couple days. He also did not see him coming in witht the horse. With a bit of struggle and politeness, they managed the Oread guard to show him around town quickly leading the group to the summoner house, who according to the guard was the brother of Utar, a weird Fellah.
They knocked on the door and it quickly opened, Drakovan looked in and saw an Oread who looked to be a little bit busy. Turned out after a little bit of talking that it was the summoner brother, called Matar, who was apparantly hiding something. Once Drakovan started talking about a scroll of discern next to kin, he started summoning, trying to get away, but they managed to grapple him and lock him down quickly. Though once they started rolling they couldn't quite stop in time and damaged him pretty heavily in the last hit, knocking him out directly.
They then went to rescue Utar from the cellar downstairs and have him talk to the mayor to ease the fact that they killed a person, which, the mayor tho looking regretfully, was able to understand in some way. After having lunched with some simple but sweet bread they went back home with a good payment which the summoner took from Utar anyways, and Utar decided to give the adventurers to make up for them saving his life. They weren't quite able to figure out the motives, but Utar told it might be either jealousy, treachery or money. His brother was pretty much an outcast of the family anyways.
Rewards: 2500 xp, 1500 gold (or loot), see sheet for individual
Players:
Gryphyx / Darius
Kayse / Faust
Shadowsharp / Lanward
Xemadus / Drakovan
Zen / Camillia
GM reward: Lisa
Loot: Cap of human guise, Shieldcloak, Lammelar, Quarterstaff, Stalker's mask (dibs for Camillia who is forgoing all other loot by this)
Summary:
Most of the adventurers being in the golden plow, and Lanward being in his dark dark infirmary in the slums, they heared a horse running through the streets, neighing wildly, and looking unrestly. It stopped in front of the plow and started neighing very upsetly, and Neigh, who happened to be around in the plow, was able to determine it was the horse of Utar. Having Diane allow him to speak with horsey, he was quickly able to determine the troubles of Ketar the horse, and after a bit of talking and discussing, Lanward arrived, offering his help for these problems, being interested in the skin of the horse for his monster. Quickly they departed together with Neigh and his Convoy to the general direction the horse gave, but it was able to lead them pretty properly.
On the way they past by a house, which turned out to be the house where the Mother of Lady Deolara and her daughter lived and now the Lady and her daughter too. They offered a place to rest, but the adventurers just wanted to have information about Utar, or any knowledge about whereabouts, which sadly, they weren't able to give. They were only able to tell that there was a Thorp which was inhabited by Oreads a little bit further out (about 5 hours of fast travel during day light). So, deciding that there might be hurry in the case of finding Utar, they decided to quickly move on and after about 5 hours of travel in the dark they came about a cave. They decided to investigate and even tho knowing there is an entity around they got ambushed by it as it was well hidden in the dark. Bringing it down they tied it up and healed it back up to interrogate him, finding out a couple interesting things about the summoner.
Then, knowing that the thorp was still out about a 5-hours travel in the dark, but just a 2.5 hours travel in daylight, they decided to rest while drakovan and the companions kept guard, being kept awake by Drakovan's keep watch. In the morning, being provided by awesome breakfast from neigh, they quickly went on their way to the thorp. Eventually there, they talked to the guard, who said that he saw Utar walking in with free will, but not leaving, tho he hasn't seen Utar around in the last couple days. He also did not see him coming in witht the horse. With a bit of struggle and politeness, they managed the Oread guard to show him around town quickly leading the group to the summoner house, who according to the guard was the brother of Utar, a weird Fellah.
They knocked on the door and it quickly opened, Drakovan looked in and saw an Oread who looked to be a little bit busy. Turned out after a little bit of talking that it was the summoner brother, called Matar, who was apparantly hiding something. Once Drakovan started talking about a scroll of discern next to kin, he started summoning, trying to get away, but they managed to grapple him and lock him down quickly. Though once they started rolling they couldn't quite stop in time and damaged him pretty heavily in the last hit, knocking him out directly.
They then went to rescue Utar from the cellar downstairs and have him talk to the mayor to ease the fact that they killed a person, which, the mayor tho looking regretfully, was able to understand in some way. After having lunched with some simple but sweet bread they went back home with a good payment which the summoner took from Utar anyways, and Utar decided to give the adventurers to make up for them saving his life. They weren't quite able to figure out the motives, but Utar told it might be either jealousy, treachery or money. His brother was pretty much an outcast of the family anyways.