Post by wizardfrog on Apr 18, 2015 0:34:06 GMT -7
Per Player XP: 32,000
Per Player GP: 7428
Doc:
docs.google.com/spreadsheets/d/1Psirrs7itKlUtet9EinVRI4CbUlPPrl_aFtalyReEPs/edit#gid=1973817347
Total Runtime: 8 Hours
GM: WizardFrog
Players:
Disk-Naya
Yin-Ben
Zanos-Lorek
Geck-Miere and Capitalist
Ash-Primrose.
Extra Session rewards:
Everyone gains 1 item of around 4,000 golds worth (Pick a fun item dammit), it is intelligent (no mechanical benefit) possessing a personality of their choosing. It will be golem themed.
Everyone in the session has full access to the Artificer's extensive library, he will happily help with any research into immortality.
Norran Kas, Wesley, and Tark are all friendly to the players. They will happily spend downtime answering questions and chit chating the players in this session. Norran has provided them each a stone that will teleport them to and from his sanctum.
Write up:
Just an average day in rook, various criminal organizations were plotting, eldritch horrors squirm in there damp lairs beneath the streets, and corrupt nobles engage in acts of debauchery. Lorek was still Old, Primrose was accosted at every corner by elderly suitors, Naya was enjoying her green goblin, Ben was chasing (literal) tail, and Miere was taking his daily money bath. All these notable hero’s daily activities were interrupted by a courier carrying a letter. Naya, with her extensive knowledge of rook and cloud city’s nobility, recognized the seal of a tiefling noble by the name of Lord Arthur Blackburn on the envelope. She recalled that Blackburn considers himself to be an Archaeologist, though any inquiry into his name reveals that many of the most learned of cloud city’s denizens consider him to be nothing more than a tomb robber. The letter requested that the adventurers meet Lord Blackburn at his manor in cloud city the following afternoon and promised a job that would pay handsomely if accepted. Resigning themselves to hear out the noble, the group of assembled adventurers gathered the following day and stepped through the portal to cloud city.
When the group arrived at Lord Blackburns estate they were ushered in by his butler to a large waiting room. After a few minutes, Blackburn entered the room. He asked the group to follow him, as it would be easier to show them the artifacts he desires before describing the job. After a detect evil by Nayas angel showed no malignant aura, the group followed Blackburn down a flight of stairs into a large hallway. As they walked to the other end of the passageway, the group passed numerous rooms filled to the brim with “recovered” artifacts. At the end of the hallway was a sturdy looking padlocked door which Blackburn quickly unlocked before ushering them in. As the group entered the room, curious faces turned to intrigue at the sight of its contents. Broken and incomplete suits of armor lined the walls; each piece was covered in strange runes and glyphs. Slim and agile constructs made of iron lie motionless in piles, tables spread throughout the chamber held stacks of notes and smaller pieces from the larger relics. The center of the room held something truly awe inspiring, a disembodied arm made of an unknown ore that dwarfed even the mighty Capitalist.
As the party marveled and examined the assorted relics, Lord Blackburn explained that the artifacts were creations of the legendary craftsman Norran Kas. Kas is the being who taught the secrets of golem making to the inhabitants of cloud city and his more complex creations fell into disrepair after his death centuries ago. All of the golems in cloud city are developments of Kas’s original designs. Blackburn told the party that he has searched for Kas’s final resting place for decades ever since he had learned about the Artificer during his formal education. He believes that he has finally located the tomb, but has hit a snag. From his research into Kas’s death, he is afraid that some of Kas’s guardians might still be active and not accepting of his attempted acquisitions. Due to these concerns, he wished to contract notable adventurers to clear the tomb of possible dangers. The party was promised a few thousand a head in hazard pay plus a bonus for successfully recovered artifacts. The group accepted his proposal, and a hired wizard teleported them to the site.
As the group regained their bearings, they found themselves in a clearing surrounded by a forest. A few hundred feet ahead of them they saw a large stone ruin, overgrown with vegetation. Believing this to be the tomb, the group entered the decaying structure. The ruin was one large chamber lined with columns. At the other end of the chamber was a grand looking sarcophagus covered in runes similar to the ones found on the armor and golems in Blackburns Manor. Wary of traps, Naya approached the sarcophagus, and examined it closely. While Naya found no traps, she discovered a hollow section in the back of the sarcophagus, and within it was a complex mechanism. After a few minutes of tinkering, Naya managed to figure out the mechanisms within the device. After she turned a sequence of gears, the group heard the sound of stone sliding on stone as a massive hole opened in the floor of the chamber, revealing a staircase illuminated by continually burning torches that lead into the depths. After approximately 30 minutes of travel down the staircase the group came across a heavy stone door covered with more of the strange runes. Lorek and Naya managed to translate one of the lines, which stated “Those who are clever enough to find their way this far are welcome here, so long as they remain respectful” Below the inscription was a glyph the group recognized as being Norran Kas’s personal seal.
As the party entered the underground complex, they immediately heard the sounds of battle emanating from the passage ahead. As they cautiously approached the source of the sound, the passage ahead of them opened up, a bridge extending before them and steps leading down to the floor of the chamber. There a massive skirmish between Drow forces and Constructs the group recognized from Lord Blackburns manor fought fiercely. Blood, body parts, motionless giant spiders and ruined constructs littered the floor of the chamber. Behind the battle, there was a large tunnel carved into the cavern floor where the Drow had burst into the chamber. As the battle continued to rage on, one of the golems, which wore what appeared to be a crude outfit, cried out in pain as a spider clamped down on its arm. Deciding that the Drow were the true foe, the group joined the battle. Noticing the new comers attacking the Drow, the constructs ignored them and continued their stoic defense. During the battle, the party realized that many of their foes were undead champions wearing flesh like one would a mask. And a few among the group recognized the regalia of their foes as belonging to a fanatical undead worshiping cult known as the “Sons of Xalyth”.
When the last of the Drow invaders were put to the sword, the Golem in clothing approached the group, and in a low, slow speaking voice asked who “talked good”. The group pointed out Naya and he approached her. The golem identified himself as Tark and thanked the group for their help. Tark asked why they were in the tomb. Naya responded that the group was here to find any knowledge they could of his kind. Tark promised that if they cleared the rest of the Drow from the complex while the constructs collapsed the entrance tunnel, that his father and brother, named Wesley, would “show them knowledge” The group was stunned to hear this construct speak of a father, and wondered if it could possibly be Norran Kas after all these centuries. Tark told the group to find Wesley, whose chamber was in the passage to the south.
The group engaged in another skirmish with the Drow in the next room, Naya was almost slain by a Skeletal Champion of Evil gods and Capitalist screamed in terror before dying of fright from a Drow sorceress’s foul magic. Thankfully, Miere and Capitalist’s bond transcends death and Miere was able to call upon his friend again, albeit temporarily, to finish the fight. A drow attempted to flee down a passageway to the west of the chamber. Unfortunately for her, the Drow lost her footing and fell onto a pressure plate in the hallway, causing deadly spikes to rush out of the wall and skewer the fleeing Drow. Lorek managed to hear the sounds of gears turning and determined that the trap had reset. Naya set about disabling it and other pressure plates to clear a path down the hallway. The group stopped and opened a door, which was located about halfway down the hallway. After giving the heavy door a solid push, it opened into a room with a bizarre device taking up its entirety. In the center of the room a large glowing blue orb floated inside of a serious of rotating rings. The entire device was coated in runes and glyphs. Naya, Lorek, and Primrose finally deciphered the language they had seen throughout the complex as one arcanist’s used many centuries ago to hide their practices. The language cannot be spoken as it is merely images and concepts, but the group was able to determine the objects name, “The Forge”. After trying to interact with the device Lorek got a small response due to his arcane powers, and Naya was shocked for trying to deceive the artifact, the group decided to move on and find Wesley.
At the end of the hallway the group saw a continuing passage and a passage to the south. Hearing voices arguing down the southern passage the group entered a new chamber where a contingent of Drow readied weapons and what Lorek identified as a Lich was arguing with a large orb that appeared to be a mechanical eye. The lich identified himself as the leader of the cult, Xalyth, and told the group that Norran Kas had stolen something precious from him. He offered them a reward and the favor of a lich if they helped him recover the object. The Mechanical eye, who identified himself as Wesley, offered a counter proposal in a cheerful voice. He asked if the group would finish clearing the Drow filth from his father’s home and he was sure his father would be very grateful. The Group decided to side with the constructs once again, and started a battle with the lich and his forces. It was then that Wesley played his hand, from a side passage a Massive Golem emerged, the size of the golem the arm in Blackburns manor belonged to, making even capitalists huge frame look miniscule. The lich, not wanting to be caught between the collosal metal creature and the adventuring party, vowed he would return for his brother before he teleported out of the room. With a laugh, Wesley said “Thank the maker, Couldn’t keep that thing up much longer” and as if on cue, the construct deactivated and fell on a poor Drow before she could react, turning her into a wet red smear.
The battle was fierce and hard fought, capitalist was put down by an invisible mutant spider he teleported right on top of, Lorek was almost eaten by a smaller spider, and Naya again felt the vile blade of an Evil gods undead champion. In the final moments of the battle, capitalist again screamed out in terror before dying to another sorceress’s foul incantation. When the battle was over, the group healed there wounds while Wesley thanked them for the assistance. At Wesley’s request, Lorek picked him up and the group left his chambers and went down the western passage. As they arrived into another room, Wesley called for them to hold up, so he can tell the guardian not to attack. Lorek stepped into the room and caught a glimpse of something huddled in the shadows of the room’s far corner. It shuffled towards him as he entered, and he could feel the oppressive aura the creature gave off. At first he thought it was some kind of undead, resembling mummy’s he had heard descriptions of. On closer inspection, what at a glance he thought were bandages, in actuality were arcane scrolls wrapped around the creatures frame, as it moved he heard the clanking of Alchemical vials bumping into each other. In the center of the creatures chest laid an elaborate music box, kept inside by a ribcage carved from wands. Wesley told the construct to stand down, and it silently complied, returning to its hunched position in the corner of the room. Blackened and shredded Drow corpses and spiders littered the chamber, many half melted from some kind of magicalattack. Unsettled by the creature watching them from the darkness, the group continued past it to the end of a short hallway. Before them lied a Large Door made completely from adamantine. Wesley directed Lorek to put him in the depression at the center of the door. When Lorek did so, the door shifted and heavy gears began turning, opening the five foot thick door.
Past the door, they found a large living space, filled to the brim with anvils, and tables covered in bizarre devices, on the second floor there was an extensive library full of tomes lost to the ages. In the center of the room, a hooded figure greeted them, when he stepped into the light they saw he was a construct of human size, his head engraved with Norran Kas’s seal. The construct opened its mouth and greeted the group, identifying himself as Norran Kas, still alive after all these centuries. He thanked the group for their assistance, pointing out the various homunculus flying to and from his living quarters and stating he had been watching there progress through his complex the entire time. After much discussion and pleasantries, Norran offered the group a large pile of gold to be distributed evenly as thanks for their assistance and gave them full access to his vast collection of arcane knowledge. Ben brought up concern about their employer finding out that Norran was alive, and Kas agreed that he could present a problem depending on how he took the news. Placing Wesley into a body similar to his own, and covered him in robes, Norran asked that they take Wesley to Blackburns estate so he may have a chat with the Noble. Some agreed, others just wished to return home. Norran provided each of them with a token that would transport them (and only them) to his sanctum if they wished to have friendly discussions, use his library, or study his creations. Lorek asked about the unsettling construct guarding his chambers, Norran called it “The Grisgol” and explained that it is an amalgamation of magical objects and powered by a lich’s phylactery, which in this case was Xalyth’s brother.
Per Player GP: 7428
Doc:
docs.google.com/spreadsheets/d/1Psirrs7itKlUtet9EinVRI4CbUlPPrl_aFtalyReEPs/edit#gid=1973817347
Total Runtime: 8 Hours
GM: WizardFrog
Players:
Disk-Naya
Yin-Ben
Zanos-Lorek
Geck-Miere and Capitalist
Ash-Primrose.
Extra Session rewards:
Everyone gains 1 item of around 4,000 golds worth (Pick a fun item dammit), it is intelligent (no mechanical benefit) possessing a personality of their choosing. It will be golem themed.
Everyone in the session has full access to the Artificer's extensive library, he will happily help with any research into immortality.
Norran Kas, Wesley, and Tark are all friendly to the players. They will happily spend downtime answering questions and chit chating the players in this session. Norran has provided them each a stone that will teleport them to and from his sanctum.
Write up:
Just an average day in rook, various criminal organizations were plotting, eldritch horrors squirm in there damp lairs beneath the streets, and corrupt nobles engage in acts of debauchery. Lorek was still Old, Primrose was accosted at every corner by elderly suitors, Naya was enjoying her green goblin, Ben was chasing (literal) tail, and Miere was taking his daily money bath. All these notable hero’s daily activities were interrupted by a courier carrying a letter. Naya, with her extensive knowledge of rook and cloud city’s nobility, recognized the seal of a tiefling noble by the name of Lord Arthur Blackburn on the envelope. She recalled that Blackburn considers himself to be an Archaeologist, though any inquiry into his name reveals that many of the most learned of cloud city’s denizens consider him to be nothing more than a tomb robber. The letter requested that the adventurers meet Lord Blackburn at his manor in cloud city the following afternoon and promised a job that would pay handsomely if accepted. Resigning themselves to hear out the noble, the group of assembled adventurers gathered the following day and stepped through the portal to cloud city.
When the group arrived at Lord Blackburns estate they were ushered in by his butler to a large waiting room. After a few minutes, Blackburn entered the room. He asked the group to follow him, as it would be easier to show them the artifacts he desires before describing the job. After a detect evil by Nayas angel showed no malignant aura, the group followed Blackburn down a flight of stairs into a large hallway. As they walked to the other end of the passageway, the group passed numerous rooms filled to the brim with “recovered” artifacts. At the end of the hallway was a sturdy looking padlocked door which Blackburn quickly unlocked before ushering them in. As the group entered the room, curious faces turned to intrigue at the sight of its contents. Broken and incomplete suits of armor lined the walls; each piece was covered in strange runes and glyphs. Slim and agile constructs made of iron lie motionless in piles, tables spread throughout the chamber held stacks of notes and smaller pieces from the larger relics. The center of the room held something truly awe inspiring, a disembodied arm made of an unknown ore that dwarfed even the mighty Capitalist.
As the party marveled and examined the assorted relics, Lord Blackburn explained that the artifacts were creations of the legendary craftsman Norran Kas. Kas is the being who taught the secrets of golem making to the inhabitants of cloud city and his more complex creations fell into disrepair after his death centuries ago. All of the golems in cloud city are developments of Kas’s original designs. Blackburn told the party that he has searched for Kas’s final resting place for decades ever since he had learned about the Artificer during his formal education. He believes that he has finally located the tomb, but has hit a snag. From his research into Kas’s death, he is afraid that some of Kas’s guardians might still be active and not accepting of his attempted acquisitions. Due to these concerns, he wished to contract notable adventurers to clear the tomb of possible dangers. The party was promised a few thousand a head in hazard pay plus a bonus for successfully recovered artifacts. The group accepted his proposal, and a hired wizard teleported them to the site.
As the group regained their bearings, they found themselves in a clearing surrounded by a forest. A few hundred feet ahead of them they saw a large stone ruin, overgrown with vegetation. Believing this to be the tomb, the group entered the decaying structure. The ruin was one large chamber lined with columns. At the other end of the chamber was a grand looking sarcophagus covered in runes similar to the ones found on the armor and golems in Blackburns Manor. Wary of traps, Naya approached the sarcophagus, and examined it closely. While Naya found no traps, she discovered a hollow section in the back of the sarcophagus, and within it was a complex mechanism. After a few minutes of tinkering, Naya managed to figure out the mechanisms within the device. After she turned a sequence of gears, the group heard the sound of stone sliding on stone as a massive hole opened in the floor of the chamber, revealing a staircase illuminated by continually burning torches that lead into the depths. After approximately 30 minutes of travel down the staircase the group came across a heavy stone door covered with more of the strange runes. Lorek and Naya managed to translate one of the lines, which stated “Those who are clever enough to find their way this far are welcome here, so long as they remain respectful” Below the inscription was a glyph the group recognized as being Norran Kas’s personal seal.
As the party entered the underground complex, they immediately heard the sounds of battle emanating from the passage ahead. As they cautiously approached the source of the sound, the passage ahead of them opened up, a bridge extending before them and steps leading down to the floor of the chamber. There a massive skirmish between Drow forces and Constructs the group recognized from Lord Blackburns manor fought fiercely. Blood, body parts, motionless giant spiders and ruined constructs littered the floor of the chamber. Behind the battle, there was a large tunnel carved into the cavern floor where the Drow had burst into the chamber. As the battle continued to rage on, one of the golems, which wore what appeared to be a crude outfit, cried out in pain as a spider clamped down on its arm. Deciding that the Drow were the true foe, the group joined the battle. Noticing the new comers attacking the Drow, the constructs ignored them and continued their stoic defense. During the battle, the party realized that many of their foes were undead champions wearing flesh like one would a mask. And a few among the group recognized the regalia of their foes as belonging to a fanatical undead worshiping cult known as the “Sons of Xalyth”.
When the last of the Drow invaders were put to the sword, the Golem in clothing approached the group, and in a low, slow speaking voice asked who “talked good”. The group pointed out Naya and he approached her. The golem identified himself as Tark and thanked the group for their help. Tark asked why they were in the tomb. Naya responded that the group was here to find any knowledge they could of his kind. Tark promised that if they cleared the rest of the Drow from the complex while the constructs collapsed the entrance tunnel, that his father and brother, named Wesley, would “show them knowledge” The group was stunned to hear this construct speak of a father, and wondered if it could possibly be Norran Kas after all these centuries. Tark told the group to find Wesley, whose chamber was in the passage to the south.
The group engaged in another skirmish with the Drow in the next room, Naya was almost slain by a Skeletal Champion of Evil gods and Capitalist screamed in terror before dying of fright from a Drow sorceress’s foul magic. Thankfully, Miere and Capitalist’s bond transcends death and Miere was able to call upon his friend again, albeit temporarily, to finish the fight. A drow attempted to flee down a passageway to the west of the chamber. Unfortunately for her, the Drow lost her footing and fell onto a pressure plate in the hallway, causing deadly spikes to rush out of the wall and skewer the fleeing Drow. Lorek managed to hear the sounds of gears turning and determined that the trap had reset. Naya set about disabling it and other pressure plates to clear a path down the hallway. The group stopped and opened a door, which was located about halfway down the hallway. After giving the heavy door a solid push, it opened into a room with a bizarre device taking up its entirety. In the center of the room a large glowing blue orb floated inside of a serious of rotating rings. The entire device was coated in runes and glyphs. Naya, Lorek, and Primrose finally deciphered the language they had seen throughout the complex as one arcanist’s used many centuries ago to hide their practices. The language cannot be spoken as it is merely images and concepts, but the group was able to determine the objects name, “The Forge”. After trying to interact with the device Lorek got a small response due to his arcane powers, and Naya was shocked for trying to deceive the artifact, the group decided to move on and find Wesley.
At the end of the hallway the group saw a continuing passage and a passage to the south. Hearing voices arguing down the southern passage the group entered a new chamber where a contingent of Drow readied weapons and what Lorek identified as a Lich was arguing with a large orb that appeared to be a mechanical eye. The lich identified himself as the leader of the cult, Xalyth, and told the group that Norran Kas had stolen something precious from him. He offered them a reward and the favor of a lich if they helped him recover the object. The Mechanical eye, who identified himself as Wesley, offered a counter proposal in a cheerful voice. He asked if the group would finish clearing the Drow filth from his father’s home and he was sure his father would be very grateful. The Group decided to side with the constructs once again, and started a battle with the lich and his forces. It was then that Wesley played his hand, from a side passage a Massive Golem emerged, the size of the golem the arm in Blackburns manor belonged to, making even capitalists huge frame look miniscule. The lich, not wanting to be caught between the collosal metal creature and the adventuring party, vowed he would return for his brother before he teleported out of the room. With a laugh, Wesley said “Thank the maker, Couldn’t keep that thing up much longer” and as if on cue, the construct deactivated and fell on a poor Drow before she could react, turning her into a wet red smear.
The battle was fierce and hard fought, capitalist was put down by an invisible mutant spider he teleported right on top of, Lorek was almost eaten by a smaller spider, and Naya again felt the vile blade of an Evil gods undead champion. In the final moments of the battle, capitalist again screamed out in terror before dying to another sorceress’s foul incantation. When the battle was over, the group healed there wounds while Wesley thanked them for the assistance. At Wesley’s request, Lorek picked him up and the group left his chambers and went down the western passage. As they arrived into another room, Wesley called for them to hold up, so he can tell the guardian not to attack. Lorek stepped into the room and caught a glimpse of something huddled in the shadows of the room’s far corner. It shuffled towards him as he entered, and he could feel the oppressive aura the creature gave off. At first he thought it was some kind of undead, resembling mummy’s he had heard descriptions of. On closer inspection, what at a glance he thought were bandages, in actuality were arcane scrolls wrapped around the creatures frame, as it moved he heard the clanking of Alchemical vials bumping into each other. In the center of the creatures chest laid an elaborate music box, kept inside by a ribcage carved from wands. Wesley told the construct to stand down, and it silently complied, returning to its hunched position in the corner of the room. Blackened and shredded Drow corpses and spiders littered the chamber, many half melted from some kind of magicalattack. Unsettled by the creature watching them from the darkness, the group continued past it to the end of a short hallway. Before them lied a Large Door made completely from adamantine. Wesley directed Lorek to put him in the depression at the center of the door. When Lorek did so, the door shifted and heavy gears began turning, opening the five foot thick door.
Past the door, they found a large living space, filled to the brim with anvils, and tables covered in bizarre devices, on the second floor there was an extensive library full of tomes lost to the ages. In the center of the room, a hooded figure greeted them, when he stepped into the light they saw he was a construct of human size, his head engraved with Norran Kas’s seal. The construct opened its mouth and greeted the group, identifying himself as Norran Kas, still alive after all these centuries. He thanked the group for their assistance, pointing out the various homunculus flying to and from his living quarters and stating he had been watching there progress through his complex the entire time. After much discussion and pleasantries, Norran offered the group a large pile of gold to be distributed evenly as thanks for their assistance and gave them full access to his vast collection of arcane knowledge. Ben brought up concern about their employer finding out that Norran was alive, and Kas agreed that he could present a problem depending on how he took the news. Placing Wesley into a body similar to his own, and covered him in robes, Norran asked that they take Wesley to Blackburns estate so he may have a chat with the Noble. Some agreed, others just wished to return home. Norran provided each of them with a token that would transport them (and only them) to his sanctum if they wished to have friendly discussions, use his library, or study his creations. Lorek asked about the unsettling construct guarding his chambers, Norran called it “The Grisgol” and explained that it is an amalgamation of magical objects and powered by a lich’s phylactery, which in this case was Xalyth’s brother.